In this article we’ll discuss using your character turnaround to create a base mesh. While I won’t be explaining in detail how to use Blender – that’s beyond the scope of my experience – I will be introducing important terms and concepts that you can then use to find more knowledgable sources of information. So let’s get started.
Welcome back! So you’re interested in making you’re own custom Halloween costume. If you weren’t able to find some Pepakura models already created, you’re going to need to design and model it yourself. Unless you’re an amazing sculpter who can imagine a great 3d object in empty space, you’re going to want some type of 2d references to work from. Doing some prep work up front can save you a lot of time down the road.
Hi there! I’m relatively new to W88 and was asked to blog a little bit about some things I have going. I have an Arduino sensor project I’ll be writing about later as it gets a little further along, but seeing as Halloween is right around the corner, I thought I’d start with designing and creating your own Halloween costume.
The design I’m going to be shooting for will be made out of EVA foam and should be relatively inexpensive, pretty durable, easy to work with, and not require a whole lot of tools. However, I’ve never done this before so these posts may just be a documentary of my crashing and burning.